Thursday, April 14, 2011

Homefront: It grew on me. Seriously.

So I finally got around to finishing Homefront. And yes, it didn't take very long at all. General word is that the SP campaign is around 4 to 5 hours or so for most players, making on average a bit shorter than Modern Warfare 2 or Black Ops. There has been a lot of talk about this and I won't wade too much into that suffice to say that I agreed it felt kind of short.  But I thought the last two Call of Duty games were kind of short.

But the more important point is that the game did grow on me.  Yes, I was a bit harsh on it in my previous post, and I still think those points are valid, but I have to admit I enjoyed the SP campaign.  It got much better at the end, even though I still thought the voice acting and writing was generally not as good as it could or should have been, but even with that there were moments that I really liked.  For example, near the end, the Hopper character says something like (and I am paraphrasing): "I can't believe you're not dead. That's like the 5th thing you've fallen off of and lived!"  In context I found that very amusing and some much needed comic relief.  So +1 to the writer.  But anyway, I got used to the slightly dated but still very acceptable graphics and in a way grew to like it.  I still felt the run speed was too slow.  I got an interesting opinion from someone saying I didn't know what I was talking about on that one, but I stand by my point.

The last mission was actually pretty good, but it ended so abruptly and it actually left me wanting more.  Perhaps even a sequel.  See, there is so much possibility with the setting.  A few years ago I was in San Francisco for a very sunny and beautiful Memorial Day weekend. My wife and I walked all over and had a great time.  Like any game designer at heart I kept thinking, "How cool would it be to set an urban war game in a hilly city like this?"  It made me think back to my Day of Defeat days designing my map dod_switch just because of the hills.


But anyway, I think the premise and setting have a lot of room for sequels.  With some improvements to the gameplay and writing/acting, I think Homefront could become a real franchise with a loyal following.

Also, Homefront wasn't exactly a launch failure.  According to today's directional data from NPD, Homefront was the top selling game in the US in March after Nintendo's Pokemon Black/White games.  That ain't bad.

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